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Showing posts with label Video Games. Show all posts
Showing posts with label Video Games. Show all posts

Thursday, March 6, 2025

WWE 2K25 Preview


We are mere hours away from early access for WWE 2K25! It's looking like we're in for another solid installment in the franchise, so I'm looking forward to logging on at 10 PM Mountain Time tonight for a little bit of late night gaming.

But before we get to that, let's break down the roster changes and some of the new features that we can expect from the new game!

Who's Out?

Legends/Other
  • AJ Hawk
  • Bad Bunny
  • Beth Phoenix
  • Big Boss Man
  • Boston Connor
  • Darius Butler
  • Jerry Lawler
  • Muhammad Ali
  • Post Malone
  • Robert Roode
  • Ronda Rousey
  • Sanga
  • Shane McMahon
  • Ted DiBiase
  • Ty Schmit

No longer with the company
  • Bobby Lashley
  • Cameron Grimes
  • Damon Kemp
  • Dijak
  • Drew Gulak
  • Jinder Mahal
  • MVP
  • Ricochet
  • SCRYPTS
  • Veer Mahaan
  • Xia Li

Current main roster superstars who didn't make the cut
  • Shockingly, I think that the DLC pretty much covers all of the recent additions to the main roster!

Notable missing NXT superstars
  • Hank Walker
  • Jazmyn Nyx
  • Karmen Petrovic
  • Luca Crusifino
  • Meiko Satomura
  • Ricky Saints
  • Tank Ledger
  • Zaria

Who's in? (* = DLC)

Main roster
  • Akam (no longer with company)
  • Alex Shelley*
  • Andrade
  • Chris Sabin*
  • Elektra Lopez (no longer with company)
  • Erick Rowan*
  • Finn Balor (Demon)
  • Jacob Fatu
  • Kiana James
  • Naomi
  • Penta*
  • Rezar (no longer with company)
  • Tama Tonga
  • Tonga Loa

NXT
  • Charlie Dempsey
  • Eddy Thorpe
  • Ethan Page
  • Giulia*
  • Jaida Parker
  • Jakara Jackson
  • Je'Von Evans
  • Jordynne Grace*
  • Kelani Jordan
  • Lash Legend
  • Lexis King
  • Lola Vice
  • Oba Femi
  • Oro Mensah
  • Shawn Spears
  • Sol Ruca
  • Stephanie Vaquer*
  • Tatum Paxley

Legends/Other
  • Abyss*
  • Afa
  • Alundra Blayze
  • Billy Gunn*
  • Bull Nakano
  • D'Lo Brown*
  • Great Khali*
  • Headshrinker Fatu
  • Headshrinker Samu
  • Hunter Hearst Helmsley
  • Islander Haku
  • Islander Tama
  • Jamal
  • Jesse Ventura*
  • Junk Yard Dog*
  • Mark Henry*
  • Mr. Wonderful Paul Orndorff*
  • New Jack*
  • Peter Maivia
  • Road Dogg*
  • Rocky Maivia
  • Rosey
  • Sid Justice*
  • Sika
  • Tito Santana*
  • Victoria*

Managers/Non-playable Characters
  • Afa
  • Armando Estrada
  • Ava
  • Brother Love*
  • Captain Lou Albano
  • Mr. Fuji
  • Nick Aldis
  • Paul Ellering (no longer with company)

By the numbers

According to The Smackdown Hotel, this is the biggest roster ever for a WWE video game, boasting "383 characters," which is a bit inflated because of "persona" characters (alternate versions of wrestlers, like "Masked CM Punk") and throwback versions of wrestlers (like "Becky Lynch," "Becky Lynch '17" and "Becky Lynch '18," which they're counting as three different people). The website says that there are 69 new characters this year, which seems like a lot.

Roster take-aways

This actually feels pretty good. The only really significant wrestler that didn't make the base roster or DLC is NXT's Zaria, which is probably a lot more important to hardcore NXT watchers than it is to me. I'm sure that's nothing that a quick Community Creations download can't solve. The roster would have been looking really great about a month ago, before a handful of surprising releases, including Baron Corbin, the Authors of Pain and Paul Ellering, Blair Davenport, and (most shockingly) Sonya DeVille, among a few others. But their inclusion in the game doesn't feel nearly as egregious as what happened a few years back when the game launched with a significantly outdated roster on Day 1.

THANK GOODNESS that Pat McAfee's dumb friends aren't in the game anymore. Man, what a waste of DLC last year. I lowered the stats for all of those fools and beat them up so many times. They had such punchable faces. This year, we're getting a few surprise celebrity wrestlers and a couple yet-to-be-announced NBA stars, who I assume will be WWE superfans Tyrese Halliburton, Jalen Brunson and somebody else. Maybe Shaq or something? Not really excited about any of those, but maybe we'll get a few more punchable faces before all is said and done.

What else is new?

  • The biggest addition this year is WWE 2K25's "The Island" mode, which is basically a wrestling version of NBA 2K's "The City," which I've never really cared for. It will be fun for people who like to play online against other people.
  • Intergender matches. I have absolutely zero desire to beat up a woman with a male character, so the only time I can see myself doing an intergender match would be to have Rhea Ripley beat up Dominik Mysterio.
  • New backstage areas. You can even fight on the old SmackDown! fist.
  • Underground matches. Yeah, that weird gimmick from the COVID era that has shown up in NXT from time to time over the past few years will be in the game this year.
  • "Bloodline Rules" matches. Just like on -the TV shows, I have absolutely no idea what that even means, unless there are, like, five scheduled run-ins per fighter. For real, though, what is the difference between "Bloodline Rules" and "No Holds Barred"?? Somebody explain this to me.
    • I just confirmed it - it's a No-DQ match in which you can schedule up to three run-ins per side. Man, that's hilarious.
  • New match types for Special Referee stipulations. You can now do a special ref in 30 different match types, as opposed to it only being for 1-on-1 matches, like last year. That's cool.
  • New weapons! Trash can lid (my personal specialty!), safety cone, Undertaker urn, juggling pin, clown horn, clown shoe, "sugar rush," "Damian's Chair" and carnival hammer. I assume there is maybe some kind of amusement park tie-in for MyRise mode or something, because that's a lot of random clown crap.
  • Showcase Mode: "Bloodline Dynasty." We'll get a full helping of Roman Reigns and family this year, which is not probably the most enticing option for me, personally, but whatever.
  • New MyGM Mode features. You can play online now (I won't), there are new Premium Live Event features (PLEs are now shared across shows instead of each brand doing their own full show - I'm not sure that I like that, despite it being more similar to real life), nine new GM character options, and a few other things. Although the newly introduced mid-card women's titles are not an option (yet?), there is now a feature to have women's tag champions, which will be a nice improvement.

WWE 2K Q&A with A-Town

  • Who will you play with first?
    • I mean, heel John Cena is sounding pretty good right now, considering what happened at Elimination Chamber last weekend...
    • I'm really looking forward to getting Penta and Jordynne Grace on DLC in the next few months.
  • Who don't you want to play with at all?
    • Probably 95% of NXT and the legends. Probably as few "Bloodline" characters as possible; I simply don't have any interest in playing with any Samoans that pre-date The Rock.
  • What is your go-to match type?
    • Last year, I probably played more standard 1-on-1 matches than anything, and I tried to take the action outside of the ring as little as possible. I just wanted to hit a couple special moves and pin or submit my opponents as quickly as possible.
  • What is your favorite game mode?
    • I really love GM Mode, but like I said last year, I wish there was more incentive to play that mode a lot. I thought that the WrestleMania showcase was really well-done last year (if not a bit too lengthy), but the replayability is extremely low for that mode.
  • Is there anything you wish you could change or improve about these games?
    • There absolutely needs to be about 150% fewer ladder matches this year. When I was playing MyFaction last year, it was like 66% ladder matches, and most of those were tag team matches, so they were truly aggravating. MyFaction was better last year than it probably ever has been, but it was such a chore to do those tasks that I never switched up my roster and I simply played it because I had to, not because I actually wanted to.
    • I think they might have patched it eventually, but I remember when I first started playing 2K24, the ref would take their sweet time getting to the three-count. It was ridiculously slow. Like I said, I think it got better, but that was horrendous.
    • They've got to got to got to fix the "Statistics" feature on these games. I have no idea what stats they're tracking, but I can tell you that they are completely inaccurate. Please, for the love, just track all of my play stats, regardless of what mode I'm in.
    • I think that the logic used in GM Mode that penalizes you for putting, say, Drew McIntyre and Roman Reigns in a match together is totally stupid. "The fans don't like to see this." Excuse me???? That's a great match. I get that it's not the same as Rey Mysterio fighting the Great Khali or something, but don't tell me that fans don't like two powerhouses going at it. That's crap.
  • Make up a new tag team that does not currently exist:
    • I mean... Drew McIntyre and Bronson Reed? They would absolutely WRECK. (I actually really liked Bronson teaming up with the New Bloodline for War Games. Thought he fit in well with them. Too bad he busted his ankle for the love of the game.)
  • Give us brand new champions for every single main roster belt:
    • RAW:
      • Men's Title: CM Punk
      • Women's Title: Move Jordynne Grace up to the main roster and give her the belt
      • Men's IC: Chad Gable
      • Women's IC: Dakota Kai is the obvious choice, but it should stay Lyra Valkyria
      • Men's Tag: Heel New Day would get nuclear heat if they won
    • SmackDown:
      • Men's Title: Heel John Cena
      • Women's Title: Jade Cargill
      • Men's US: Jacob Fatu
      • Women's US: I refuse to pick anyone other than Chelsea Green
      • Men's Tag: Motor City Machine Guns shouldn't have lost the titles so quickly
    • Inter-brand Women's Tag Team Champions: Alexa Bliss and Nikki Cross
  • Who are you most looking forward to beating up?
    • Dominik Mysterio, Liv Morgan, Carmelo Hayes, maybe even Bianca Belair

The Bottom Line

Overall, I'm pretty happy with how things are shaping up. I was kind of surprised to see that we aren't swapping out any match types, so we are getting new stipulations and keeping the casket and ambulance matches from last year. The roster is solid, we're keeping the Judgment Day's old entrance theme (which was such a banger) and I can immediately change John Cena's alignment to "Crowd Reaction: Boo," which is still so crazy to think about. Let's get to it!

And now, if you've got a couple minutes, let us know what you're thinking about the current state of WWE in the comments section, on Twitter (here and here) or on Facebook, if you can find us.

Let's get ready to rumble!

Until next time.

Monday, January 6, 2025

Playstation Wrap-Up 2024


It's the post that everybody in The Underground has been looking forward to for an entire year! It's time for the Playstation Wrap-Up, where we boast about our gaming accomplishments and put all of our friends to shame. The trophies we earned, the games we loved, the ones we wish we had never started in the first place... it's all here, folks!

How will our stats for 2024 stack up? Let's find out together!


Total Hours:


That's a considerable number of hours. I don't know how I did it nor how it is possible.




Top Five Games:


  1. Baldur's Gate III: I never in my entire life thought that I would ever play Dungeons & Dragons. But alas, I was corned by my next-door neighbor back in the summer of 2024 about playing D&D with some other neighbors and I just didn't have the stones to say no to his face. So I went. And I liked it. Upon telling some friends and coworkers that I had ventured into D&D, several of them immediately recommended "Baldur's Gate III," which I had never really heard of, let alone did I know that it was essentially a D&D video game. I picked up BG3 and gave it a shot. Let me say this unequivocally - this game is not for everyone, especially children. Literally, the very first thing it asked me was whether I wanted to turn on graphic nudity. Uh... NO?! There are certainly some mature themes in this game, but if you're wise and make good choices, almost all of them can be avoided, in my experience. With no further gilding the lily, I can say that I absolutely loved "Baldur's Gate III." I had an absolute blast. And there's an extremely high replayability factor - perhaps higher than any other single-player campaign in any other game I've ever played. You could choose a different character type and make a few different choices and get a totally different experience in a second or even third playthrough. I started over with a new character and got a little way into the game again but have been taking a break. But it's just absolutely insane that I spent 116 hours on this game and could probably do it all over again. That's my game of the year for 2024, without a doubt.
  2. Disney Dreamlight Valley: Another year, another 90+ hours in The Valley. Props to the team for pumping out so much content that my family never gets bored. In terms of cost per time played, this might be one of the most cost-efficient purchases I've ever made for the sake of my entertainment.
  3. Assassin's Creed Valhalla: Great game. But there was a completely mind-boggling plot twist at the very end that went way over my head because I apparently, like, missed one side mission or something? I had no idea what was going on there during the finale and had to spend a considerable amount of time Googling my questions.
  4. WWE 2K24: Another solid edition in the "WWE 2K" series. I think it's safe to say now that "2K" has dug itself out of the monumental hole it fell into for a couple years and they've got the train chugging down the track (other than MyRise mode, which I continue to dislike - it's just so painful). Tonight, as I watch the premiere of "WWE RAW" on Netflix, I see that they'll be announcing "WWE 2K25" three weeks from tonight, so I better finish up '24 and get ready for the new game.
  5. Star Wars Battlefront II: If you would have told me at any point in my life that I was going to get the platinum trophy on any "Star Wars Battlefront" game, I wouldn't have believe it. But I've got a coworker that is a hardcore gamer and he somehow convinced me to get back into the game and finish it up. It took forever to do it, and I screamed when I got that final trophy, but I somehow did it, in, perhaps, one of the most impressive feats of video game completion in all my years.

Games Played:



Beyond my top five games, here are some of my other favorites from 2024:

  • Anno 1800 - even though it's extremely hard and I can't figure out how to get more than about an hour into the game without going bankrupt.
  • Burnout Paradise Remastered - one of my favorite games from my college years, remastered (haven't been able to pull off a triple barrel roll yet, though).
  • Fallout 76 - which is a zillion times better than it was at launch and has a great and very friendly online community now; it's practically an entirely new game, at this point.
  • Final Fantasy VII Rebirth - what a massive, massive game; gonna take many more hours just to complete the campaign.
  • Harry Potter Quidditch Champions - I couldn't believe that this was free at launch for Playstation+ subscribers.
  • LEGO Star Wars: The Skywalker Saga - still chipping away for that platinum trophy; maybe 2025 is the year!
  • Lost in Random - a weird little game that I picked up on sale for like two or three dollars.
  • No Man's Sky - another game that is completely different now than it was years ago; I had never played it and really enjoyed the time I spent.
  • NHL 25 - the Utah Hockey Club has arrived!

Top Games Each Month:














Trophies Earned:





Here's a list of all of the games for which I either got the platinum trophy or reached 100% completion in 2024:

  1. Disney's Dreamlight Valley - January 8
  2. LEGO 2K Drive - January 30
  3. Lost in Random - February 8
  4. WWE 2K23 - February 22
  5. Valiant Hears: The Great War, 100% - February 23
  6. PowerWash Simulator - February 27
  7. SpongeBob SquarePants: The Cosmic Shake - June 21
  8. LEGO The Incredibles - July 10
  9. Planet Coaster - August 5
  10. MLB The Show 24 - September 9
  11. Astro Bot - October 8
  12. Hot Wheels Unleashed 2: Turbocharged - October 21
  13. Beyond: Two Souls - October 31
  14. Star Wars Battlefront II - November 15
  15. Skull & Bones - November 19
  16. The Plucky Squire - November 26

Thoughts on that list:
  • "Dreamlight Valley" is a family favorite at our house. If we're looking at cost per hour, that game is well worth the money I've spent on it.
  • "LEGO 2K Drive" had one of the most ridiculous trophies ever. I literally had to tap and rubber-band the controller and let it run for hours (even while I slept), lest I be subjected to mindlessly playing for hours and hours and hours just to rack up the numbers on my virtual odometer. By the time I was done with that asinine task, I never wanted to play the game ever again.
  • My three- (now four-) year old son, Stockton, started a couple games on my profile this summer, which meant that I was essentially contractually obligated to 100-percent them, so if you thought that it was my idea to play "SpongeBob: The Cosmic Shake" (which was stupid) or "LEGO Incredibles" (which was actually pretty enjoyable), you are mistaken.
  • Astro Bot was super fun. My kids love Astro.
  • I wouldn't recommend "Beyond: Two Souls" to pretty much anyone, and I somewhat regret that I even went back to it to clean it up. The fact that it was my most-played game of October pretty much sickens me, but at least it's done now and I never need to play it ever again.
  • My hardcore gamer coworker encouraged me to get back into "Star Wars Battlefront II," which I never thought I would ever be able to beat... but I did it. It took me FOREVER... but I did it.
  • "Skull & Bones" was a great time. It would have been more fun to play with friends (I forced my brother to play with me a couple times, which was fun - but mostly for me), but I had a good time playing solo. I wrapped it up - MY 100th PLATINUM - on my birthday, which was also a fun little planetary alignment for me.

Yearly Comparison:

  • 2024
    • Hours played: 1,091
    • Top games: Baldur's Gate III, Disney Dreamlight Valley, Assassin's Creed Valhalla, WWE 2K24, Star Wars Battlefront II
    • Trophies earned: 845
    • Platinum trophies: 15
  • 2023
    • Hours played: 1,212
    • Top games: Disney Dreamlight Valley, Hogwarts Legacy, Marvel's Midnight Suns, NBA 2K23, Star Wars Jedi: Survivor
    • Trophies earned: 911
    • Platinum trophies: 20
  • 2022
    • Hours played: 1,308
    • Top games: WWE 2K22, Disney Dreamlight Valley, Gotham Knights, Ghost of Tsushima, Stardew Valley
    • Trophies earned: 968
    • Platinum trophies: 18
  • 2021
    • Hours played: 1,203
    • Top games: MLB The Show 21, NBA 2K21, Marvel's Avengers, Watch Dogs Legion, Final Fantasy VII Remake
    • Trophies earned: 1,091
    • Platinum trophies: 14
  • 2020
    • Hours played: 2,419 (holy crap, COVID!)
    • Top games: MLB The Show 20, Kingdom Hearts 1.5+2.5 Remix, NBA 2K20
    • Trophies earned: 1,410
    • Platinum trophies: 15

Final Thoughts:

After writing up that last little section there, it's very interesting to see how my top games have changed over the years - and how much free time I had during COVID. Overall, 2024 was a pretty good year for gaming. My top game, obviously, was extremely unexpected, so that was kind of refreshing. I'm still having a good time playing video games, even though I'm sure many people out there find it inappropriate for someone of my advancing years. But I'll tell you what - I've had some great times playing games with my kids, and my son Stockton is a fantastic problem solver due to his time spent with a controller in his hands. I was watching him play "Epic Mickey Rebrushed" on the PS5 earlier today and just sat there in amazement at what he was doing, without my help. He's a smart kid, and if I can thank Playstation for that, I'm happy to do so.

Here's to another fun year of gaming in 2025!

*****

That's a wrap for our Year in Review season! If you missed any of our other 2024 Recap blogs, be sure to check them out now!


What were your favorite games of 2024? If you're playing on a Playstation and we're not friends, feel free to add me (PSN ID: atownmania). Who knows? Maybe we can "plat" a game together in the upcoming year!

Hit us up with your gaming recommendations or any other commentary in the comments section below, on Twitter (here and here) or on Facebook... if you dare!

Until next time.

Tuesday, December 31, 2024

Nintendo Year in Review 2024


Guys, this is going to be a sad, sad little post. It's honestly pathetic, but I have to write it up anyway. For posterity. I did not play very much Nintendo this year. Sort of. I'll explain.

As I explained last year, Nintendo only tabulates its stats through the end of November, so - just like last year's report missed out on a lot of my "Zelda: Tears of the Kingdom" and "Mario Wonder" play time - this year's report is missing a significant amount of my time on the Switch for 2024. And that's a real shame, because I had been putting in WORK on "Super Smash Bros. Ultimate" before Christmas, just to find out that none of that time was being tracked. Great. Honestly, I probably played more in the first two and a half weeks of December than I did during any other entire month of the year, so I'm quite bugged by my recap for 2024. It... doesn't look good.

But I'll give it to you anyway because I know that there are so many of you out there who are dying to find out what I've been playing. Let's break it down.

First Game of 2024


You're going to start sensing a theme here.

Gameplay Totals


Only 38 hours?? I played more on my top game of 2023 last year than I did in all of 2024 combined?! That's just disappointing. I am disappointed in myself, and I am truly sorry. I promise to be better next year.

I might be better than that in January, just for the sake of it.

Top Games



So my top game of the year is an exercise game. How many people can say that? I am proud that this indicates that I have tried my best to stay active, which is great.


But "Civ 6" was my second most-played game of the year (four hours) and I played it for like three and a half hours on my birthday in November, so that's... impressive, I guess?


I played "Mario Party Jamboree" a handful of times after we gave it to our son for his birthday in late October. It's a great game and will probably be a highly played game next year, once it has a full 11 months of availability for my Year in Review.

Gaming Trends


I assume that "Fitness Boxing 2: Rhythm & Exercise" counts as "action," "boxing" and "training."

Monthly Breakdown


I can thank my birthday for this. I had planned on playing a bunch of Playstation on my day off but ended up playing the "Civilization VI" on the Switch most of the afternoon. This probably accounts for a lot of my "Mario Party" play time, as well.













[December was not calculated]

All Games Played

  • Fitness Boxing 2: Rhythm & Exercise
  • Sid Meier's Civilization VI
  • Super Mario Party Jamboree
  • Pokemon Violet
  • The Legend of Zelda: Tears of the Kingdom
  • Super Mario Bros. Wonder
  • New Pokemon Snap
  • Super Smash Bros. Ultimate
  • Trombone Champ
  • Mario Party Superstars
  • Mario Golf: SuperRush
  • Mario Strikers: Battle League
  • Dorfromantik
  • Pokemon Cafe ReMix [Editor's Note: This must have been Stockton.]
  • Super Mario Odyssey
  • Luigi's Mansion 3

Observations:
  • I play a lot of Mario games, I guess.
  • I started playing "Fitness Boxing 3: Your Personal Trainer" once it came out in December, so "Fitness Boxing 2" is now a thing of the past. RIP. It served me well.
  • "Trombone Champ" is a very strange and somewhat funny game that really annoyed my wife for a couple days. It only cost me like two bucks, so I thought it was worth a shot.

Favorite Game

There are two or three games that could probably qualify as potential games of the year. "Mario Party Jamboree" is incredible, but I don't think I played it quite enough in 2024. Watch out in 2025, though! I think that there is one correct choice for me this year, all things considered.

And the winner is...


Please do not underestimate the fact that my December stats were not counted. I had a couple video game nights with my neighbors where we played "Smash Bros.," then I went home to beef up my stats on my own console. I believe that I have now played with every character at least once, which is something that I couldn't say a month ago, and I even came up with a new preset for match rules that made the game way more fun for me. Once January 1 rolls around here in about seven hours, I'm going to crush some more "Smash Bros." to solidify its status as a game I love in 2025.

Prior Years Comparison

Hours Played
  • 2024: 38 hours
  • 2023: 169 hours

Top Games
  • 2024: "Fitness Boxing 2: Rhythm & Exercise," "Sid Meier's Civilization VI," "Super Mario Party Jamboree"
  • 2023: "The Legend of Zelda: Breath of the Wild," "Mario + Rabbids: Sparks of Hope," "Metroid Dread"

Game of the Year
  • 2024: "Super Smash Bros. Ultimate"
  • 2023: "Mario + Rabbids: Sparks of Hope"

*****

What were your top Nintendo games of 2024? You can gather your stats here (for a limited time), if you haven't done so already. Let us know how you fared in the comments below, on Twitter (here and here) or on Facebook.

In the meantime, stay tuned for a couple more Year in Review blogs forthcoming in the next few days. Stay safe out there and have a happy new year!

Until next time.

Friday, March 1, 2024

WWE 2K24 Preview: Time to Finish the Story


As professional wrestling fans all know, we have officially entered the Road to WrestleMania - and we are also just days away from another entry in the "WWE 2K" video game series. After surpassing expectations two consecutive years (a sadly impressive accomplishment for annual sports games these days), WWE 2K24 looks to be bigger and better than ever.

The roster looks to be pretty up-to-date, despite the initial, pre-DLC exclusion of a couple characters that returned to or debuted in the company within the last couple of months, but, overall, it's looking pretty decent. Thankfully, as far as the roster breakdown is concerned, the amazingly helpful website The Smackdown Hotel has done almost all of the hard work for us, which is great. We'll run through who's in and out this year, for posterity's sake, then get to a few questions about what we'd like to see in this year's game and beyond. Let's get to it.

Who's out?

  • Legends
    • Brie Bella
    • Brock Lesnar
    • Goldberg
    • Mr. McMahon
    • Nikki Bella
    • Zeus
  • No longer with the company
    • Aliyah
    • Commander Azeez
    • Dana Brooke
    • Dolph Ziggler
    • Edge
    • Elias / Ezekiel
    • Lacey Evans
    • Mace
    • Madcap Moss
    • Mansoor
    • Matt Riddle
    • Mustafa Ali
    • Rick Boogs
    • Shanky
    • Shelton Benjamin
    • Titus O'Neil
    • Top Dolla

Current main roster superstars who didn't make the cut

  • Authors of Pain - Akam & Rezar (recently returned)
  • Andrade El Idolo (recently returned)
  • Elektra Lopez
  • Naomi (recently returned)

Notable missing NXT superstars

  • Ava
  • Charlie Dempsey
  • Gable Steveson
  • Kelani Jordan
  • Kiana James
  • Lash Legend
  • Lexis King
  • Lola Vice
  • Meiko Satomura
  • Oba Femi (current NXT North American Champion)
  • Oro Mensah
  • Sol Ruca
  • Tatum Paxley
  • Xyon Quinn

Who's in? (* = DLC)

  • Main Roster
    • Bronson Reed
    • Carlito*
    • Chelsea Green
    • CM Punk*
    • Isla Dawn
    • Jade Cargill*
    • Kairi Sane*
    • Maxxine Dupri
    • Nia Jax*
    • Pat McAfee*
    • Tegan Nox
  • NXT
    • Brooks Jensen
    • Channing "Stacks" Lorenzo
    • Dragon Lee*
    • Duke Hudson
    • Fallon Henley
    • Joe Coffey
    • Josh Briggs
    • Lyra Valkyria*
    • Mark Coffey
    • Sanga
    • Thea Hail
    • Wolfgang
  • Legends/Other
    • Bubba Ray Dudley*
    • D-Von Dudley*
    • DDP*
    • Dude Love
    • Dusty Rhodes
    • George "The Animal" Steele
    • Headbanger Mosh*
    • Headbanger Thrasher*
    • Honky Tonk Man*
    • Ken Shamrock
    • Lex Luger*
    • Mankind
    • Michelle McCool*
    • Mr. Perfect*
    • Muhammad Ali
    • Post Malone*
    • Ravishing Rick Rude
    • Ricky Steamboat
    • Sandman*
    • Sensational Sherri*
    • Stardust
    • Superstar Billy Graham
    • Terry Funk*
    • The Fiend Bray Wyatt
    • The Great Muta*
    • The Iron Sheik*
    • Theodore Long (Manager)
    • William Regal
  • Managers/Non-playable characters
    • Cathy Kelley
    • Jimmy Hart*
    • Mick Foley
    • Miss Elizabeth
    • Paul Bearer

By the Numbers

At the time of posting, The Smackdown Hotel hasn't posted updated roster comparisons and, to be honest, we don't really feel like doing the math ourselves.

Roster take-aways

Overall, things are looking pretty good this year. It's a bummer that a few wrestlers debuted or rejoined the roster too late to make the cut, but we're sure some creative nerd out there will make a great Create-A-Wrestler to fill any serious gaps. There are a couple of the legends that we don't really care about, but it is nice to see a few old faces like the Dudley Boyz and Lex Luger. Also... Teddy Long!! Holla holla holla!!

What else is new?

A LOT. We'll hit you with some highlights and stuff that's getting us excited:
  • One of the most hyped aspects of this year's game is a handful of new (or returning) match types: special guest referee, ambulance, casket and gauntlet matches.
  • Showcase of the Immortals - 21 historic WrestleMania matches
  • Throwable weapons!
  • Facepaint gradually fades during matches? Awesome. Love that level of detail.
  • Seven real WWE referees will appear in the game. Charles "Little Naitch" Robinson better be there!
  • Super finishers (three stacked finishers) are new and, allegedly, nullify an opponent's "Resiliency" ability, which will be amazing. Always hated having some jabroni kick out of multiple finishers at 2 1/2.
  • GM Mode:
    • Four new GMs: Teddy Long, Paul Heyman, William Regal and Ted DiBiase
    • A new playable brand: ECW
    • The ability to trade superstars between brands mid-season (nice!)
    • New promo types: Tag team call-out (AMAZING), Class change, Training
  • Two new MyRISE stories
  • Universe Mode:
    • Double title matches and "Loser Leaves Town" matches? What?!?
  • Create a Sign?!?!?

WWE 2K Q&A with A-Town

  • Who will you play with first?
    • Probably Cody Rhodes or John Cena. Maybe both. LA Knight is awesome, too.
  • Who don't you want to play with at all?
    • The less I see Roman Reigns, the happier I will be. I also won't ever willingly play as the Viking Raiders or most of Judgment Day. Eww. Definitely not Damian Priest.
  • What is your go-to match type?
    • Extreme Rules. Sometimes, I don't even need the weapons. It's just a nice safety net if things get crazy.
  • What is your favorite game mode?
    • I love GM Mode. I wish that there was more incentive to spend lots of time there, but there's really not quite yet. I spend most of my time in MyFaction, but that's such a grind. I hope to the high heavens that there's not another trophy for winning 100 Faction Wars matches. Please, please no.
  • What is your least favorite game mode?
    • I'll just come right out and say it: I hate MyRise. You get to do some goofy things sometimes, which can be interesting, but story mode is always the weak point of any 2K sports game.
  • Is there anything you wish you could change or improve about these games?
    • I was playing a lot of GM Mode in 2K23 recently and there were a few things that were bugging me. I really wish that you could do a triple-threat or four-way tag team match. I wish that injuries weren't quite so frequent. I hate that you get penalized for putting two big wrestlers in a match together - like, if you did Drew McIntyre vs Roman Reigns, it would say the fans don't want to see that, which is completely false. In MyFaction, I wish you weren't basically encouraged to play with one really good wrestler and three chumps. Why should I spend my time trying to get good "cards," only to never use them? There's just not a whole lot of incentive to have a stacked faction from top to bottom, sadly. Like I said, I hope hope hope that they don't make me grind out 100 wins in Faction Wars again because I've done that two years in a row now and it's one of the most tedious, repetitive things you could ever dream of doing. Oh, here's something - I wish that the "Statistics" feature on the main menu actually kept an accurate track of my wins/losses and superstar usage, because (I think I finally figured it out) I believe it's only tracking online games, which I rarely ever do. That would be nice.
  • Make up a new tag team that does not currently exist:
    • I think The Miz and Grayson Waller would be an amazing real-life tag team.
  • Give us brand new champions for every single main roster belt:
    • RAW:
      • Men's Heavyweight Champion: Drew McIntyre (and he wins it in front of a packed stadium of actual fans)
      • Women's Champion: Raquel Rodriguez (as a heel)
      • Intercontinental Champion: Karrion Cross
      • RAW Tag Team Champions: #DIY
    • Smackdown:
      • Men's Heavyweight Champion: Cody Rhodes
      • Women's Champion: Tiffany Stratton
      • United States Champion: LA Knight
      • Smackdown Tag Team Champions: Tyler Bate and Pete Dunne
    • Inter-brand Women's Tag Team Champions: Zoey Stark and Shayna Baszler
  • Who are you most looking forward to beating up?
    • Dominik Mysterio (always), Solo Sikoa and Jimmy Uso

The Bottom Line

We're looking forward to it. It's going to be fun. As we were attending Smackdown! in Salt Lake City a couple weeks ago, we realized that it was about time for a roster update, so it will be nice to slap a fresh coat of paint on the game and take it for a spin around the block. It's just nice to have a multi-year stretch where we're actually excited about getting a new game, which can't be said about most other sports franchises.

While we've got you here, you might as well take a look at our other WWE content by clicking here. You can also leave a comment on this post, follow us on Twitter (here and here) or find us on Facebook... if you smell... what The Underground is cooking.

Until next time.

Monday, January 22, 2024

Bing AI writes Zorro & the Curse of Capistrano


Welcome back. We just wrapped up our three-part "Zorro" series (this and this and this), and we had a really good time with it. Heck, it even inspired us to read the original "Zorro" book, published way back in 1919 (which we had no clue about!), and that was also largely enjoyable. (In fact, we were thrilled as we listened to the book to hear the names of several character names used in our movie were actual characters from the book, such as Bernardo and Lolita!)

But do you know what we noticed? There were a couple of somewhat significant plot holes in our movie trilogy that we thought needed to be filled. Here are a few questions that we had (SPOILERS, by the way):

  • Zorro's dad faked his own death?? What?
  • Why did Zorro act like his relationship with Lolita was so important?
  • What happened between Zorro and Villanueva that drove such a wedge between them?
And those are just a few of the things that crossed our minds. We didn't want to make another movie because we just wanted a trilogy, but we thought of another way that we could tie up some of those loose ends - why not a video game? We would love a good "Zorro" video game. In fact, Bing's AI Chat feature informed us that, although several games have been made about our new favorite masked vigilante, none of them could be good and, our artificial overlords proposed, perhaps we could make the first one that was actually successful!

We must take a moment to brag a little bit here. We had a pretty good idea of how we wanted the plot to shape up and we knew a few things that we definitely wanted to touch on (mostly to cover up those little gaps in our movie trilogy), and we actually had to rephrase our question to AI several times because we included so many details that it thought we had already written the whole thing.

"Wow, that sounds like a very exciting and detailed plot for a video game. You have clearly put a lot of thought and creativity into it," the AI said. "You have already outlined the main characters, the setting, the genre, the style, and the features of your game. I think your game idea has a lot of potential to be a great Zorro game, as it offers a fresh and engaging perspective on the origin story of the hero."

That is to say that our fingerprints are all over this thing but the AI did stitch it all together for us and threw in some fun details and twists. As always, the stuff that was exclusively us is surrounded by brackets. Everything else, including the images, was created by Bing AI.

With no further ado, we present our original video game, Zorro & the Curse of Capistrano, set several years before the first movie in our trilogy, Zorro: The Republic of Rust.



Zorro & the Curse of Capistrano

An original video game



ACT ONE

The game begins with a cutscene that introduces Diego and Emilio, two young men who live in Capistrano, California, a city under the oppressive rule of the Spanish government and the local military leader, Captain Ramon. They are shown as adventurous and rebellious, always looking for ways to have fun and help the people. They are also friends with Lolita, the daughter of a tavern owner, who has a crush on Diego.

The cutscene ends with Diego and Emilio witnessing a public execution of a rebel leader, who was accused of plotting against the governor. They are shocked and outraged by the injustice, and decide to do something about it. They sneak into the governor’s mansion at night, hoping to find some evidence of his corruption. However, they are discovered by the guards and have to fight their way out. Along the way, they stumble upon a secret room, where they find a black hat, a mask, a sword, a pistol, and a whip. Diego is intrigued by the items, and decides to take them with him. Emilio is skeptical, but follows his friend.

The next day, Diego and Emilio meet with Friar Felipe, a religious leader who secretly supports the rebels. He tells them that the items they found belong to a legendary hero, who was known as Zorro. He was a masked vigilante who fought against the tyranny of the government, and left his mark, a letter Z, on his enemies. He disappeared many years ago, and no one knows what happened to him. Friar Felipe believes that Diego and Emilio are destined to continue his legacy, and offers to train them in the skills they need to become heroes.

Diego and Emilio agree to train with Friar Felipe, and begin their journey as Zorro and his sidekick. They learn how to use the sword, the pistol, the whip, and the horse, as well as other skills such as stealth, acrobatics and charisma. They also learn about the history and culture of Spanish America, and the political and social issues that plague the people. They start to take on missions and quests from Friar Felipe, who assigns them to help the rebels, the poor and the oppressed. They also encounter various enemies, such as soldiers, bandits, and corrupt officials, who try to stop them. They also develop their relationship with Lolita, who becomes their ally and [Diego's] love interest.

The first act ends with Diego and Emilio becoming famous as Zorro and his sidekick, and gaining the respect and admiration of the people. However, they also attract the attention and wrath of Captain Ramon, who vows to capture and kill them. He sets a trap for them, by arresting Lolita and accusing her of being a rebel. He announces that he will execute her in public, unless Zorro surrenders himself. Diego and Emilio have to decide whether to save Lolita, or to risk exposing their identity and endangering their cause.

Some of the gameplay mechanics that are utilized during the first act of the game are:

  • Movement: The player can control Diego and Emilio as they explore the city of Capistrano and its surroundings. They can run, jump, climb and ride horses to traverse the environment. They can also use stealth to avoid detection by enemies or sneak up on them.
  • Combat: The player can engage in sword fights, gun battles and whip duels with various enemies, such as soldiers, bandits and corrupt officials. They can also use the environment to their advantage, such as setting fire to objects, cutting ropes or throwing barrels. They can also activate a special move called "The Mark of Zorro," in which they trace the letter Z with their joystick to slash their enemies.
  • Puzzle-Solving: The player can solve various puzzles or riddles to progress in the game, such as finding clues, unlocking doors, deciphering codes or following maps. They can also use their charisma to persuade, intimidate or bluff their way through certain situations.
  • [Dynamic] Relationships: The player can interact with various characters in the game, such as Lolita, Friar Felipe and [Diego's father] Don Alejandro. They can choose different dialogue options to influence their relationship with them, which can affect the outcome of the game. They can also romance Lolita, who becomes their ally and love interest.



ACT TWO

The second act begins with Diego and Emilio saving Lolita from execution. They have to infiltrate the execution site, fight their way through the guards and free Lolita before she is killed. They also have to face Captain Ramon, who will recognize Diego as Zorro and try to capture him. The player will have to escape with Lolita and Emilio, and find a safe place to hide. Lolita will be grateful and express her love for Diego, but Emilio will be angry and jealous, as he also has feelings for Lolita. Friar Felipe will be proud of Diego’s bravery, but Don Alejandro will be furious and disappointed, as he will learn that his son is Zorro and that he endangered his life and reputation for a girl. The people will be inspired by Zorro’s heroism, but the government will increase their efforts to hunt him down.

The second act continues with Diego and Emilio facing new challenges and opportunities, as they try to cope with the aftermath of their rescue mission. They will have to deal with the emotional and political ramifications of their actions, as well as the changing dynamics of their relationship. They will also have to continue their fight against the government and discover new secrets and mysteries about the world and the history of Zorro. They will encounter new allies and enemies, such as rebels, spies, traitors and assassins. They will also have to make more choices that will affect the outcome of the game, such as whether to trust or betray someone, whether to kill or spare someone, whether to reveal or conceal something, and so on.

The second act ends with Diego and Emilio facing a major revelation and a major betrayal, which will set the stage for the final act of the game. They will learn that Emilio is actually the son of Captain Ramon, who was sent to spy on Diego and sabotage his plans. Emilio will reveal his true identity and allegiance, and turn against Diego, becoming his nemesis. He will also take the black hat, mask, sword, pistol, and whip from Diego, and claim them as his own, becoming "El Zorro Negro," the dark counterpart of Zorro. Diego is left alone, wounded and betrayed.

[New skills and gameplay features introduced in Act Two include:]

  • Rescue Missions: These high-stakes and high-tension missions, [similar to the story mission in which the player rescues Lolita,] test the player’s combat and stealth skills, as well as their decision-making and morality.
  • Reputation System: The player’s actions and choices will affect their reputation with various factions and characters in the game, such as the rebels, the government, Lolita, Emilio, Friar Felipe, and Don Alejandro. This will have consequences for the outcome of the game, as well as the availability of certain quests, allies, enemies, and items. The player can check their reputation status in the menu and see how they are perceived by different groups and individuals.
  • Secrets and Mysteries: The player will discover new secrets and mysteries about the world and the history of Zorro, such as hidden locations, ancient artifacts, mysterious symbols and cryptic messages. Some of these secrets and mysteries will be related to the main plot, while others will be optional and offer extra rewards or challenges. The player will have to use their puzzle-solving and exploration skills to uncover these secrets and mysteries, and learn more about the lore and backstory of the game.



ACT THREE

The third and final act begins with Diego, after Emilio revealed his true identity and escaped to Alta, California. Diego is determined to stop Emilio.

Diego is also pursued by the military, who have placed a bounty on his head, and are actively trying to capture him. The player will have to deal with the constant threat of being hunted down by soldiers, bounty hunters and informants, who will try to track him down and ambush him. The player will have to use their stealth and combat skills to evade or fight them, as well as their charisma and reputation to gain allies or enemies among the people. The player will also have to manage their resources, such as health, ammo and money, as they will be scarce and valuable in this act.

Diego is not completely alone, however. He will meet a new friend and ally, Bernardo, a mute servant who works at a local inn. Bernardo will offer to help Diego in his quest and will assist him in various ways, such as providing information, supplies, distractions or backup. Bernardo will also have a hidden talent [- the ability to] mimic any sound or voice he hears, which will come in handy in certain situations. Bernardo will communicate with Diego through gestures, signs and sounds, and will develop a bond of friendship and loyalty with him.

Diego will also continue his romantic relationship with Lolita. She will support Diego in his mission, and will help him heal his wounds. Lolita will also be in danger, as she will be targeted by Emilio, who will try to use her as a bait or a hostage to lure Diego into a trap.

[During Act Three, the game includes several Easter eggs related to the "Zorro" movie trilogy that preceded it, most notably that] Diego will [encounter riddles about] an ancient temple, hidden in the mountains, which contains a secret treasure and a powerful artifact. [There are also rumors that] the temple is guarded by a cult of fanatics.

[Diego learns several new skills during this portion of the game:]

  • Bounty Evasion: Diego has to deal with the bounty placed on his head by the military, and avoid being captured by them. He learns how to use his stealth and combat skills to evade or fight the soldiers, bounty hunters, and informants who are after him. He also learns how to use his charisma and reputation to gain allies or enemies among the people, who can either help him or betray him.
  • Sound Mimicry: Diego learns how to communicate with Bernardo through gestures, signs and sounds, and how to use his talent to his advantage in certain situations, such as creating distractions, impersonating enemies or sending messages.
  • Prophecy Fulfillment: Diego discovers new secrets and mysteries about the world and the history of Zorro, which are related to a prophecy that will decide the fate of the world. He learns how to interpret the clues and symbols that lead him to [in-game collectibles and lore].

The third act ends with Diego and Emilio having a final showdown, in which they will face each other as Zorro and El Zorro Negro, and fight for the legacy and the destiny of Zorro. Emilio has amassed a large army of soldiers, rebels and mercenaries, who are loyal to him and his cause. He has also built a massive fortress, where he keeps his treasure, his weapons and his prisoner: Don Alejandro, Diego’s father.

The player, as Deigo, must infiltrate the fortress, with the help of Bernardo, Lolita and some allies he has made along the way. Diego fights his way through the guards, the traps and the puzzles, until he reaches the heart of the fortress, where he finds Emilio, holding a gun to Don Alejandro’s head. Emilio taunts Diego, and tells him that he has finally fulfilled his destiny, and that he is the true heir of Zorro.

Emilio then reveals his weapon - a huge cannon, loaded with explosives. He tells Diego that he plans to fire the cannon at Capistrano and destroy the city and the people, as a revenge for their betrayal and oppression. He also tells Diego that he has a choice: to join him, or to die with his father and his people.

Diego refuses to join Emilio, and tells him that he is not Zorro, but El Zorro Negro, and that he is not a hero, but a villain. He also tells him that he is not his friend, but his enemy, and that he will stop him, and save his father and his people. He then draws his sword and challenges Emilio to a duel to decide the fate of Zorro and the world.

Emilio accepts the challenge, and drops his gun, and draws his sword. He then releases Don Alejandro, and tells him to watch as he kills his son, and destroys his legacy. He then engages Diego in a fierce sword fight, while the cannon is being prepared to fire.

The fight is intense and epic, as the player and Emilio clash with their swords, whips and fists[, utilizing the skills they have learned throughout the game]. The fight reaches its climax as Diego and Emilio are both wounded and exhausted, and as the cannon is ready to fire.

[Don Alejandro rushes to the cannon in a frantic attempt to disarm it, when Captain Ramon enters the room and shoots Alejandro, just as he disables the cannon. Alejandro stumbles and falls out of the window, seemingly to his death. Deigo and Emilio look on in terror and shock.]

[Bernardo and Lolita arrive as back-up moments later, helping Diego outnumber Emilio and Ramon. Diego spares Emilio's life but commands him to never return to Capistrano.]

[In the closing moments of the game, a cutscene shows that Diego has become overwhelmed with grief.] He uses the term "The Curse of Capistrano" to describe the misfortune and tragedy that have befallen him and his loved ones because of his involvement as Zorro. He feels guilty and superstitious about the events that have occurred, such as Lolita’s kidnapping, Emilio’s betrayal and his father’s death. He wonders if he has done something wrong, or if he has angered some higher power, or if he is simply doomed by fate.

[Diego is shown sitting in sadness at his home, surrounded by Lolita, Bernardo and Friar Felipe. Elsewhere, Emilio rides on horseback into the neighboring town of Alta, California, with a look of rage and desperation on his face.]

[The picture fades to black and the Mark of Zorro slashes across the screen.]


*****


The credits roll, accompanied by a stirring musical score. After the credits end, the screen fades back in and shows a scene of Alta, California. The scene is set in the year 1821, seven years after the events of the game.

The camera pans over the city, showing a contrast between the rich and the poor. The camera zooms in on one of the mansions, where a grand party is taking place. The guests are dressed in fine clothes and jewelry, and are drinking, dancing and laughing. The camera focuses on one of the guests, who is none other than Emilio, the former friend and nemesis of Diego. He has changed his appearance and his name, and is now known as Villanueva, the governor of Alta, California. He is wearing a black suit, a red cape, and a gold medallion, and is holding a glass of wine. He is surrounded by admirers and sycophants, who praise his achievements and flatter his ego.

Villanueva: "Thank you, my friends, for joining me in this glorious celebration. Today, we mark the [fifth] anniversary of my ascension to power, and the [fifth] year of peace and prosperity for Alta, California! And who can stop us, my friends? Who can challenge our might and our right? Not the weak and the meek, who cower in fear and beg for mercy. Not the fools, who follow the rules and obey the law. Not the rebels and the rabble, who plot and scheme and dream of freedom. No, my friends, no one can stop us, no one can oppose us, no one can defeat us. We [have transformed this] Republic of Rust, and we are invincible!"

The guests cheer and applaud, then chant, "Villanueva! Villanueva! Villanueva!"

Villanueva: (He laughs and drinks, then continues.) "And what of our enemies? What of those who dare to stand in our way and defy our authority? What of those who claim to be heroes and fight for justice and honor? What of those who wear masks and call themselves 'Zorro'?" (He spits out the name with contempt.) "He is nothing but a ghost, nothing but a memory, nothing but a [myth]. He is no match for me - no match for Villanueva!"

The guests cheer and applaud louder, then continue to chant, "Villanueva! Villanueva! Villanueva!"


*****


The camera cuts to a different scene, showing a desert landscape with a blazing sun in the sky. The camera pans over the sand, showing a trail of hoofprints, leading to a lone horseman, riding towards the horizon. The horseman is Diego - Zorro. He is wearing a [black] suit, a black hat and a black mask, and is holding a sword, a pistol and a whip. He is carrying a saddlebag, containing his personal effects - a picture of Lolita, a letter from Friar Felipe, and a medallion from his father.

Diego: (He speaks in a voice-over, as he rides.) "I have been riding for a long time. I have seen many things, I have done many things. I have loved, I have lost, I have suffered. The Curse of Capistrano haunts me. It follows me. But I have been blessed with a purpose. I have been blessed with a mission. The destiny of Zorro calls me. It guides me. And so I ride to protect [those I love], to defend [those who cannot defend themselves] and to fight [the iron fist of oppression]. I ride to Alta, California, to face Governor Villanueva [and] stop [his] Republic of Rust."


The screen fades to black, and the words "To be continued…" appear. The screen then shows the logos and titles of the Zorro movie trilogy, "The Republic of Rust," "The Lost Temple" and "Kingdom of Ash." The screen then fades to black again, and the game ends.


*****


Zorro & the Curse of Capistrano is an original video game prequel to accompany an original Zorro trilogy:

Video Game: Zorro & the Curse of Capistrano (prequel)


And that's officially going to do it! Thus ends our four-part "Zorro" saga. What did you think? Did the video game plot help answer any of your burning questions? Did you have any thoughts about what we could have done differently? Leave a comment below, follow us on Twitter (here and here) or try your best to find us on Facebook. We hope you enjoyed this journey as much as we did.

Until next time.